Tencent paid $8.6 billion for a controlling interest in Supercell, which stands at 81. Then, you get to send them out into the world to face missions and prove their courage while destroying enemy camps. Source: Crunchbase Clash of Clans FAQ How much revenue has Clash of Clans generated since launch?Ĭlash of Clans has generated over $6.4 billion since it launched in 2012 How much did Tencent pay to acquire Supercell? Here, you'll find a village where the members of your fearless clan reside. We estimate Clash of Clans had 76 million active players.Clash of Clans accounted for 21% of Supercell’s total revenue in 2021.Clash of Clans made $489 million revenue in 2021.We have collected data and statistics on Clash of Clans and Supercell. Supercell does not appear to be finished with updates to the game, which may entice new gamers to try it out. After downloading the offline apk or xapk on your Android device, it might have a name like. The Gold Pass increased Clash of Clash revenue for 2019, the first time it had reported a revenue increase since 2014.Ĭlash of Clans may not be as popular as it was in the mid-2010s, but it is still one of the highest grossing games on iOS and Android. How to download & install Clash of Clans on android. In less than week, it had doubled user spending, with Clash of Clans players spending $3.9 million per day. On the first day alone, the app was one of the highest grossing on both iOS and Android in 46 countries. Mustachioed Barbarians, fire wielding Wizards, and other unique troops are waiting for you Enter the world of Clash Welcome to Skeleton Park, a new Clan. In keeping with his words, SuperCell added their own season pass in 2019 called the ‘Gold Pass’. We want to make games that players can enjoy for a long time, and that keep rewarding players for the time they’ve invested.” ![]() Speaking in 2012, Louhento said to PocketGamer said: “Updates are a very important part of our strategy. Supercell is still actively updating Clash of Clans to keep gamers interested and gameplay fresh. Supercell has done this without the team size of the most popular studios, with less than 1,000 employees. Three months after launch, it was already the highest grossing game in the United States, and in 2013 it was the most profitable game worldwide.Ĭlash of Clans is one of the few mobile games to surpass 500 million downloads on iOS and Android, while also being one of the few to surpass $1 billion yearly revenue. It took six months, from the original concept, for Supercell to release Clash of Clans on iOS. With benchmarking tools, Data.ai’s latest data product allows you to see how your app contrasts to market estimates of a predefined or customizable app group. Unify your data from app stores in one dashboard
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